In computer science, a „thriller“ typically does not have a formal definition related to the field itself, as it is primarily a genre of literature and film characterized by excitement, suspense, and tension. However, in the context of software development, gaming, or interactive media, the term may denote a category of content or application that aims to evoke strong emotional responses through thrills and suspenseful experiences.
In the broader tech landscape, „thriller“ could refer to projects, applications, or games designed to engage users by delivering exciting narratives, complex plots, or action-packed gameplay, often utilizing elements such as mystery, danger, and high stakes. The thrill factor can be an essential part of user engagement strategies in fields like game design, virtual reality, and immersive storytelling platforms.
Thus, while „thriller“ is not a technical term in computer science, it can be associated with content design and the user experience in various development contexts.